Would it be scaled down because of Credit Crisis? New media art/Kinetica art seems not the main steam in London art scene. Video art has being marginalized in many Art fairs, I wonder how media art would be…
By compare to other Art Fair, the number of visitors seems lessor obviously. The numbers of exhibitor relatively fewer as well, on the other hand, bigger space for better exhibiting environment.
May not upload any picture, and actually I expect many others on flickr/youtube/whatever because almost every visitor has a cam on hand now.
An interesting ideas to deal with public by a playful approach.
Mobile Conference: Aims to provoke responses from the audience and invited speakers on the relationship between play, democracy and contemporary art in the public realm.
Artists: Harold Offeh, Jessica Thom
Organizations: SLG, Peckham space, TATE Britian … etc
Date: 15/03/2009
Cliché topic and overly use of Economic/Cultural icon.
However, the hugh projection with deeply dark space reenact the dramatic tension. Numerous cameras and sophisticate filming angle create extraordinary details of common scenery. The fall of Ronald McDonald doesn’t surprise me, the installation and costly production does.
Superflex: Rasmus Nielsen, Jakob Fenger and Bjørnstjerne
I decide to start organizing what/where I visited for art/cultural related event.
10 seconds review is an on-going updating organizing method, the term review, however, for my own intuitive respond rather than rational/academic review. For me, it’s really helpful to remember artist vs artwork… with at least my 10 seconds point-of-view
There are thousands of great critics in the world. In term of Chinese/Cantonese with Local+International vision, I’ll suggest AICAHK (Internaional Association of Art Critics Hong Kong), a branch of AIAC (hey, don’t ask the full name, ok?)… like it or not, it’s up to you
一連數天斷斷續續的寫和想,正值抱恙未癒而大腦未消化,開始囤積了不少應做未做的事。非文字人執筆更覺自討苦吃。雖然有很多具前瞻性和啟發性的講座內容想一一回應,例如自己早已拜讀多部著作的 Timothy Druckrey,他主講的 Cinemedia: Archaeologies of Computation and AI in Cinema 妙趣橫生。但身心俱疲,暫時記在筆記本上,讓自己有朝一日細想再細想。
上一篇提到Jeffrey Shaw, 他也是講者之一。Jeffrey與另一位藝術家Marnix de Nijs同場主講,主持人Arie Altena的安排可說情理之內但又亦不無諷刺。香港及國內觀眾對Marnix應不會陌生,但個人一直覺得他的作品擺脫不了Jeffrey的影子,從1999年的Panoramic Acceleration, 01/04年的Run Motherfucker Run到較近期的Beijing Accelerator,每每令人聯想起Jeffrey的研究方向。(話說回來,他與Edin van der Heide合作的Spatial Sounds,聲音與空間的碰撞實在精彩!)。而他們的共同方向,簡單來說就是Interactivity and Immersion(不懂得翻譯Immersion,暫時直譯為浸沉吧。正如所謂Cinematic Experience,是一籃子的感官經驗,觀眾親身體驗過自會明白。請賜教!)
對Jeffrey Shaw的作品不再多談。他至今仍深具影響力,但較近期的作品反而默守在從中央向外觀察的固有關係上。他在研究會上自辯說這是從研究結果得來最合適的方案,我反覺得這樣會扼殺了互動性而純粹在浸沉的方向上打圈,而觀眾好像一位在操作軟件的用家。期待著他的新作新面貌。Marnix比較多元化,除了上述提到的作品,最近仍在開發中的Exercise in Immersion 4,將真實空間與虛擬空間結合的遊戲藝術 art-game,便突破了「緊守崗位」的格局。雖然隨著學者對所謂真實Reality提出了各式各樣條件基礎,使這個結合Physical Reality and Virtual Reality的研究僅僅滿足了類似Sci-fi對fantasy的需求,對於我這種不嗜打機的傢伙沒什麼吸引力,但仍期待隨著研究的成功與普及,能為其他頭腦靈活的藝術家提供「再創造」的可能。
今年修習遊戲理論 Game Theory 這門對許多「正經」的學者來說有些「偏門」的科目,但當中討論到在亞洲未算普及,但在歐美早己火紅的Second Life時,實在有些掙扎。它帶給你「重新做人」的fantasy:在現實生活中無法以「天價」置業,但在遊戲內卻能買島興建自己的Neverland!Sim類型的遊戲總是令人迷惑。我本身不是 Second Life 玩家,卻為了第四天無法親臨會場而安裝。發覺它比數年前的Virtual Gallery成熟,能提供多采多姿的選擇,而它更是研究新媒體的學生/教授們的「紅盤」。我順道利用我的「第二條命」參觀了十多個展覽及現場演出,水準暫時仍「不堪入目」,但不難發現它實實在在開創了好些新渠道(相信廣告商會最樂見其成)。現階段它仍不容易產生遊戲行為的沉迷效應(Addiction),若生活中覺得廿四小時也不夠用的人會懷疑為什麼還要「第二生命」,在那裏生活可得花上一番時間。但這類大型平台式遊戲真的不容忽視,尤其它的可擴充性十分靈活,比Exercise in Immersion 4更容易產生Immersion!當使用遊戲的介面/工具更人性化的時候,當它的功能與現實生活更融合之後,它可能不僅僅取代瀏覽器哪麼簡單。
大型遊戲加上Exercise in Immersion 4虛/實模擬又如何?我想大家不妨與現實生活中的大型遊戲比較,試看看歐洲千人參與的超大型彩蛋槍戰Mahlwinkel paintball,你或許可以自己領略一下。
個人很欣賞善用不同空間的作品,但空間本身的特質是不容易駕馭。而若要觀眾意識到客觀的物件(例如家具的擺設)為主觀的事物(例如兇器),觀眾所花掉的注意力是難以預期的。今趟我覺得自己儼如多疑的金田一或柯南,廚房留下的數字26是另有所指還是戶主今晚不經意留下的To Do List?處理具意義的物件還是視為道具一件,實在是這類借用「現成」場景演出所必須顧及的難題。